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Jun
07
2010
0

I’m a theoretical linguist now

I had my thesis defense a few days ago (master’s in theoretical linguistics), I got an A, it went fine. I don’t know anything about the graduation ceremony… but this is one step up from when I originally enrolled in this program.

Crazy anecdote from several years ago: I went to the admittance exam, two rounds, everything went OK and I got a good score. Then I got a notice from the university administration that despite my score being over the threshold, I was not admitted. No further explanation. Huh? The next day I called the department – they told me I was in, I told them I apparently wasn’t! Confusion ensued. In the end it turned out that an administrator thought the university did not even have a theoretical linguistics program and sent out similar notes to several prospective students. Augh!

I hope they realized by now because I’d like to receive my diploma… sometime… ;) It did take a bit longer than expected because in the meanwhile I finished a different master’s program, started a PhD and also had an unfortunate illness. *sigh* But it’s finally over, I graduated, happy joy! Now on to publish my thesis results.

***

I’m quite busy right now and I have a deadline at hand, but I also have content for the site, so I’ll try to do updates more often!

I did not forget about Amesirun either, but unfortunately it had to take a back seat to work right at the threshold of completion. The game is mostly finished, I just need to put it together, compile the executable and send it out to closed beta. (Thank you for everyone who volunteered! I even got someone to test the Mac version, which I did not even want to release because I could not test it myself.) Hopefully next week!

Written by prezzey in: game, sci | Tags: , , ,
Mar
15
2010
0

Another small teaser for my NaNoRenO game

I have to admit it… the unwillingness to have an advertisement as my topmost update made me post a new teaser for the game. ^^;

Here is a strange symbol! (I turned off floating images because the image size is quite big this time.)

Amesirun teaser

If you click on it, you can see a cryptic inscription in the top right corner. If you remember the previous teaser, that one also had similar elements… if you wait patiently, I might tell you where they come from and what they mean. ;)

I finally had some time to try out ArtRage 3… I bought the new version with the upgrade discount when it came out, but I was just too busy to install it. Most of the time I draw stuff on my tablet PC, but I run Linux on it and that means I have to mess around with Wine to get ArtRage running (it’s worth it if you ask me). 2.5 is very stable right now, which is why I didn’t feel pressed to install 3.0 right away, even though I bought it and it was a bit more expensive than expected! I mention this because I just tried it out on my Windows desktop (easier install) and used the new watercolor emulation to produce the vertical lines seen in the image. So that was a new feature, and one I’ll be using excessively from now on, especially if I can get 3.0 working under Wine!

In other news, the game is progressing nicely, more than half of the graphics and the script has been made (I think I should also post a story teaser…). This means 40k of script so far, so there will be about 80k of script altogether. You can look forward to lots of branches, points-based scoring and more endings than you’d expect ;) I hope I’ll manage to finish producing the assets and testing everything before Pesach!

Written by prezzey in: art, game | Tags: , , , , , , , ,
Mar
04
2010
0

NaNoRenO / Amesirun

My unfinished video game – a visual novel / point&click adventure hybrid – has been languishing untouched lately. I was seriously ill for a long time and now that I’ve gotten better (since January) I’ve been working very hard to catch up with work. So this meant that the game had taken a backseat… I’ve been feeling really bad about it, to the point where this was actually keeping me from working on the game!

But, but, but I think I’ve found a solution :D Enter NaNoRenO. This is like NaNoWriMo, but instead of writing a novel in a month, you have to make a visual novel video game in a month. From scratch. (There is also a similar event for finishing previously started games, but I don’t think I would be able to finish my original game in a month, it’s much more complex than a visual novel.)

A visual novel is reasonably straightforward to make, and I managed to come up with an idea for a game that I can hopefully finish in March. I wrote a design document (not sharing it just yet ;) ) and calculated the amount of assets that need to be made, and I think it’s doable… though not easy. (Yes, I could just make a super short visual novel with stock art, but where would the fun be in that?)

I’ve already started working on Amesirun (working title) and there’s a bunch of stuff I managed to finish in the past 3 days. I made the core programming (quite simple, though it is a nonlinear game), wrote the first scene (quite long), and mostly finished two backgrounds.

The whole game is inspired by some concept artwork I did for Emerald Spires (my main game) several months ago, a drawing of a character I really liked, but the whole thing did not fit with the more realistic approach of Emerald Spires. So I cropped the character, who will be used as the main – and only! – character once I finish drawing the different emotions.

Amesirun will be set in the same universe as Emerald Spires, FYI. You can think of it as a teaser ;)

Speaking of teasers, I have two images for you, a background and a (the) character. The game is set in “conceptual space”, so they are quite odd and not what you’d expect from visual novels. But I wanted to get away from realism, which led me to become completely stuck with the character art on my main game. It’s such a relief to be able to draw random outlandish things. :D

I made the images with ArtRage with some postprocessing using other software. They use some public domain line art from expired patents, and NASA astrophotography for the color overlay. The rest is hand-drawn.

Enjoy:

Amesirun teaser background Amesirun teaser character art

Written by prezzey in: art, game | Tags: , , , , , ,

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